EnglishGermanFrenchRussianItalianSpanishChineseBrazilianJapaneseKorean
Developed by    
EGOSOFT GmbH Logo

Official EGOSOFT Facebook Page!Official EGOSOFT Twitter - Follow us!Official EGOSOFT Youtube ChannelOfficial EGOSOFT Twitch Channel
LOGINREGISTER
0
News
Current
Archive
2021 May
2021 April
2021 March
2021 February
2021 January
2020 December
2020 November
2020 October
2020 September
2020 August
2020 July
2020 June
2020 May
Games
Community
Support
Downloads
Company
Shop


Buy X-Series online
26.Mar.21 4.00 Hotfix 2 released  (60 Comments)
Just ten days after the release of our big update and the new expansion, we're pushing out another hotfix for X4: Foundations 4.00 to deal with a few leftover issues, especially in stories and missions.

Here's the full changelog for X4: Foundations 4.00 Hotfix 2:
  • Fixed certain ship models not being claimable in person.
  • Fixed population information from terraforming getting lost when loading savegame.
  • Fixed missing description for Sealed Vacuum Tubes.
  • Fixed Terran Fleet Delivery Missions requesting impossible ship setup.
  • Fixed Defenders of Sol mission getting stuck on Approach: Erratic Miner objective under specific circumstances.
  • Fixed Final Debrief mission issues with mission relevant characters potentially dying too soon.
  • Fixed War of Intervention mission guidance breaking under specific circumstances.
  • Fixed End of Terrorism objective pointing to station instead of signal leaks.
  • Fixed various issues in Covert Operations mission.
  • Fixed War of Intervention mission not containing reward.
  • Fixed A Pirate's Trail mission getting stuck if enemy ships are defeated before player arrives.
  • Fixed data leaks sometimes spawning in centre of station during Pioneer gamestart mission.
  • Fixed target ship in Mutually Assured Destruction mission staying invincible after getting attacked by player.
  • Fixed Astronauts, Champions, Truth Seekers mission getting stuck if hidden ship is captured before objective is set.
  • Fixed objective guidance sometimes not appearing for The Meeting mission.
  • Fixed player getting stuck inside Silverback during Defenders of Sol mission.
  • Fixed Operation Hyena not progressing when player already owns station in specified Argon space.
  • Fixed Wartime Economics mission getting stuck in Savage Spur II under specific circumstances.
  • Fixed cases of Second Assistant mission getting stuck when placing Nav Beacons in hazardous region.
  • Fixed story getting stuck when escaping out of conversations with Rick Feynman during Double Assistant mission.
  • Fixed What is Best in Life achievement not being unlocked for players who completed Make War not Peace mission during beta.
  • Fixed sector trade offer graph in Encyclopedia showing Sell instead of Buy for buy offers in mouse-over texts.
  • Fixed broken shopping list in Ship Configuration menu after returning from Encyclopedia.
  • Fixed broken mouse picking on Map after setting trade ware filter.
  • Fixed Energy Cell production module efficiency claiming sunlight effect as workforce.
  • Fixed ships of wrong size offered when requesting ships at ship consoles.
  • Fixed covered ships not showing up in Undock menu.
  • Fixed Crew Transfer menu for player-owned shipyards.
  • Fixed dropdown selections appearing to reset to initial value after scrolling.
  • Fixed main weapon on Asgard being destroyed.
  • Fixed Terran medium turrets vanishing when destroyed.
  • Fixed freeze when using Go To Ship on ship belonging to another faction that is docked at object also belonging to another faction.
  • Fixed freeze when doing Long Range Scan near extremely complex station.
  • Fixed several causes of crashes.
Note to GeForce RTX 30 Series GPU users
We'd also like to take this opportunity to remind you again about the GeForce Hotfix Driver Version 462.07 that was released by NVIDIA earlier this week. If can be found downloaded here, and addresses the "lost device" crashes some GeForce RTX 30 Series GPU users may have experienced.

Please use NVIDIA's Display Driver Feedback Form if you still experience issues after updating to the new hotfix driver.
posted by Gregory
23.Mar.21 Bernd to guest on the SpaceGameJunkie live podcast  (5 Comments)
One week after the release of the big 4.00 update for X4: Foundations and the new expansion X4: Cradle of Humanity, Egosoft founder and CEO Bernd Lehahn meets "SpaceGameJunkie" Brian and his team in a live podcast today (March 23rd, 2021) from 2pm CET (1pm GMT / 9am EDT / 6am PDT). In a relaxed setting, the group will talk about Egosoft, the X series, current development of X4: Foundations... and whatever else might come up.

Follow the whole thing live today from 2pm CET via:You will of course be able to listen to the recording at any time afterwards.

Have fun!
posted by Gregory
19.Mar.21 4.00 Hotfix 1 released  (60 Comments)
The X4: Foundations 4.00 update and our new expansion X4: Cradle of Humanity have now been out for almost 3 days, and we can't thank you enough for the massive support you've been showing us. Concurrent player numbers are at their highest level since the release of the base game in November 2018, and we've been receiving fantastic feedback on a wide variety of game features. Thank you!


Having said that... it turns out that a few screws were still a little loose, especially in some of the plot missions, and we've been tightening them as quickly as we can for a new hotfix. Check out the changelog while you download the update:
  • Fixed sometimes not entering superhighways during travel mode.
  • Fixed not being able to claim abandoned Rapier.
  • Fixed Solborn Militia Outpost not respawning when destroyed.
  • Fixed ship Silverback in Defenders of Sol mission getting stuck.
  • Fixed Wartime Economics mission getting stuck in dialog cutscene when entering Savage Spur II with map open.
  • Fixed ship delivery objective in Towards Distant Shores mission failing unintentionally.
  • Fixed rescue ship in Terran gamestart Displaced mission sometimes being very far away.
  • Fixed missing Argon dock blueprint for player during Displaced mission in Terran gamestarts.
  • Fixed ship to escort in Escape Plan mission sometimes not moving to station.
  • Fixed missions sometimes not continuing when saved and loaded during dialogue.
  • Fixed Wartime Economics mission getting stuck if last Xenon flees instead of being destroyed.
  • Fixed missing Preferred Build Method option for resupply ships.
  • Fixed order icons in Object List and Property Owned menus not showing correct order when using Repeat Orders
  • Fixed wrong station construction state in Station Build menu under certain circumstances.
  • Fixed Encyclopedia errors if no engines are known.
  • Fixed several causes of crashes.
To NVIDIA GeForce RTX 30xx Series GPU users
If you are using a NVIDIA GeForce RTX 30xx Series GPU, please make sure that you read this news article about possible "lost device" crashes. The NVIDIA driver hotfix is not availabe just yet, unfortunately, but progress is being made and we'll update you in a seperate news article as soon as the driver hotfix is available.

Once again, thank you for making this an amazing week! We hope you enjoy X4: Cradle of Humanity and the new features in the 4.00 update.

PS: If you haven't already, please make sure to check out our current Steam Midweek Madness sale with heavy discounts on most X Universe products. The sale will end later today.
posted by Gregory
16.Mar.21 Now available: X4: Foundations 4.00 update and X4: Cradle of Humanity expansion  (60 Comments)
The wait is over, and the next chapter of the X4: Foundations space simulation has begun! You can now download the extensive free 4.00 update to the base game, which expands and improves it in numerous ways. Gameplay changes include completely new features such as Terraforming, new options for managing hostilities, improved fleet control, and a new emergency eject feature. On the technical side, the 4.00 update brings volumetric fog effects, improves the fading-in of asteroids, and adds a visual shield impact effect. >> Full changelog <<


But that’s not all! Today we are celebrating the release of X4: Cradle of Humanity, the second expansion for X4: Foundations. The expansion brings the X series back to Earth. It significantly expands the game universe with new sectors, and welcomes two Terran factions along with their economies, ships, weapons and stations. New gamestarts introduce players to the identities and political stances of the Terran factions, and offer alternative perspectives on events in the story of X4: Foundations. New storylines, with cutscenes and brand-new character models, will draw you deeper into the X-Universe and keep you enthralled.

We hope you have a great time with X4: Cradle of Humanity, and look forward to seeing and reading how you’re enjoying it. Feel free to leave a review for X4: Foundations and X4: Cradle of Humanity - reviews really help us a lot!

As for us, we're now moving on to the next round of planned additions to X4: Foundations. We'll be in touch, with more details on these next steps, in the not-too-distant future. Until then, have fun with X4: Foundations and X4: Cradle of Humanity!
posted by Gregory
11.Mar.21 Important message regarding ventures in 4.00  (239 Comments)
As you may have read or heard already, we are planning a major overhaul of our "ventures" asynchronous multiplayer feature in the not-too-distant future. We're not quite ready to share more details about this just yet, but we do have an important message about ventures, involving next week's release of the big 4.00 update for X4: Foundations.

When the 4.00 update is released on March 16th, 2021, ventures will be disabled. You will be unable to start any new ventures, or continue existing venture missions that have already started. Ships that are currently on ventures in your game will automatically return to the Venture Dock from which they started, and they will not bring back any venture rewards.

As we make further progress with the aforementioned venture overhaul in the next couple of weeks, we will update you with details of the upcoming changes.

We apologise for any inconvenience, and look forward to providing you with more details on the revised ventures soon.
posted by Gregory
10.Mar.21 The Sounds of X4: Cradle of Humanity  (642 Comments)
Last week we introduced you to the new launch trailer for X4: Cradle of Humanity. Many comments that we received about the trailer focused on the fantastic music that accompanies it. To further whet your appetite for the new soundtrack to X4: Cradle of Humanity, we are unveiling another preview of it today.


Since 2003, the soundtracks and sound design of our X series games have been in the safe hands of Alexei Zakharov, a familiar name to many of you. With X4: Cradle of Humanity, Alexei has outdone himself once again, delivering a soundtrack that is even more melodic than previous X soundscapes. Choral vocals and Nordic motifs accompany you on your journey through X4: Cradle of Humanity’s new systems.
The teaser below gives you another taste of the expansion's soundtrack:

>> X4: Cradle of Humanity - Soundtrack Preview <<

The soundtrack for X4: Cradle of Humanity is part of the Collector's Edition of X4: Foundations. Those who already own, or buy, the Collector's Edition will automatically receive access to the soundtrack on Steam and GOG with the release on March 16th, 2021. Alternatively, the soundtrack can be purchased separately.

The soundtrack will also be available on the usual streaming and music platforms, including Spotify, YouTube Music, Amazon Music and so on. Please note that we have no direct influence over the release process on these platforms, so it is possible that the soundtrack may not be available immediately on all of them on March 16th. Keep an eye open to make sure you don't miss anything.

If you can't get enough of Alexei's phenomenal work, we recommend our X Universe - Soundtrack Collection bundle.

Relax and escape into Alexei's universe of sound!
posted by Gregory
09.Mar.21 X4: Foundations 4.00 Beta 11 released  (239 Comments)
Things are getting really exciting! In just seven days, we'll be releasing the substantial 4.00 update for X4: Foundations, along with our second expansion for the game, X4: Cradle of Humanity. Over the past few days, preview videos for X4: Cradle of Humanity have started appearing online; we're sure that many of you have already discovered them. Our thanks go to the content creators for their support! Following on from this, from Thursday, March 11th, the first reviews and livestreams of X4: Cradle of Humanity will also be available.

But, one thing at a time! Today is beta day, and of course our focus this week is on polishing up the new features, sweeping the last few bugs out of dusty corners, and generally making everything ready for the big day.

How do I participate in the public beta?
Every player who owns X4: Foundations will have the opportunity to download the new beta version 4.00. To ensure that beta participants are aware of the Risks and Rules, we ask that all interested players visit our forum for both rules and disclaimers, as well as practical instructions on how to participate in the beta. Please follow this link to our forum (no registration required) to find the relevant information.

Beta 11 will be the last beta version of the 4.00 update, and we would like to thank all the beta testers who have helped us so much over the past four months, on our way to 4.00 and Cradle of Humanity.

The final countdown has started!
posted by Gregory
03.Mar.21 X4: Foundations 4.00 Beta 10 released  (239 Comments)
We're only two weeks away from the big release of the 4.00 update for X4: Foundations, along with its next expansion, X4: Cradle of Humanity, on March 16, 2021. The team is hard at work, getting everything ready so that you can jump into the new gamestarts, and experience the new ships that the Terrans will bring along with them. First things first, though - it's beta day!

For this beta, we've been concentrating on the excellent feedback we've been getting from our amazing beta testers. Thanks to their input, we've fine-tuned the balancing of the new Terraforming feature, implemented more quality-of-life improvements in the UI, and asked the Kha'ak to back off a little from attacking mining operations! And, needless to say, we've also been tackling bugs. You can find the full list of the things we've fixed and improved in our forum.

In case you missed it, here's the launch trailer for X4: Cradle of Humanity, which premiered earlier this week on our YouTube channel.

As always, thanks for testing, for supporting us and for playing X4: Foundations. We're super excited to see what you think about our upcoming new content!
posted by Gregory
02.Mar.21 X4: Cradle of Humanity - Launch Trailer  (642 Comments)
With only two more weeks until the release of X4: Cradle of Humanity, the second expansion for X4: Foundations, we are really excited to show you the new launch trailer! Tomonor is a long-standing member of our player community who publishes excellent videos about X4: Foundations, and our older titles, on his YouTube channel. He has worked closely with us over the past few weeks to create this breathtaking launch trailer.

We hope that it gets you in the mood for the release of X4: Cradle of Humanity, and the 4.00 update for the base game, on March 16, 2021.
posted by Gregory
Community
Users: 317548
Logged in: 32
Latest Screenshot
X4: Foundations
Details ORDER NOW Details
X Rebirth
Details ORDER NOW Details
X: Superbox
Details ORDER NOW Details

[ Disclaimer / Impressum ] | [ Privacy Policy / Datenschutz ]
Copyright © EGOSOFT 1990-2021