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A UNIVERSE ON ITS WAY TO A REBIRTH


Bridging the gap between the old and the new universe: X³: Albion Prelude

A Bridge Between the Old and New X Universe
X³: Albion Prelude plays in a time between the old and the new X Universe. It shows a universe in flux, and prepares players for things to come. The old X Universe is passing; a new X Universe is about to be created.

War!
The X universe is undergoing a period of massive change. What started as a conflict of interest between the Earth and the races of the X Universe has now escalated into a full scale war. Play a part in a war scenario bigger than anything the X Universe has ever seen before!

Corporations Compete for Control of the Future
With the war as a backdrop, corporations are vying for power and are driving the X Universe in a new direction. A technological breakthrough will soon allow massive accelerators, forming highways in space and allowing the economy to expand on an unprecedented scale. Highways, a key feature of X Rebirth, are not yet ready, but you can see them being built and participate in the power struggles around the construction of much larger self sustaining economies.

Feature overview
  • A new plot throws you into the power struggle between corporations at a time of war.
  • More than 30 new ships and stations
  • New Stock Exchange feature allows advanced investment strategies
  • Improved graphics quality setting for high end machines
  • Improved UI introducing charts to visualize economic developments
  • Support for head tracking

  • Note: X³: Albion Prelude will not be compatible with Save Games from X³: Terran Conflict.

    Available on Steam
    X³: Albion Prelude will be available December 15th on Steam for direct download in English, German, and French languages (voice) and Italian (text only).
    If you buy the X: Superbox, or already own it, X³: Albion Prelude will be available as a free download via Steam.

    Available for Mac
    A standalone version of X³: Albion Prelude will be available from the MAC Appstore and Deliver2Mac soon.

    NEWS

    28.Nov.22 Some takeaways from our 2022 player survey
    Back in July we invited you to participate in a slightly larger-than-usual player survey. Many of you have expressed a wish for us to publish the results of this survey. So, we are going to do so, at least for the actual game related questions. We will also provide some commentary on some of the survey results to give them better context....

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    01.Aug.22 Meet us at gamescom 2022
    We are pleased to announce that we will be part of the Indie Arena Booth at gamescom in Cologne this year. Indie Arena Booth is a collaborative booth featuring a curated selection of games from around the world....

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    13.Jul.22 Player survey 2022
    Our latest player survey will ask you questions about your personal progress in X4: Foundations, your satisfaction with the game, your wishes and priorities for the future of the X series, and your feelings about the X series and Egosoft outside of the game. By taking part in our survey, you will be helping us to make the X series even better....

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    03.Jun.22 Wiki temporarily unavailable
    We regret to inform you that our X-Wiki is temporarily unavailable for technical reasons. It will be out of action over the coming weekend, including Monday which is a public holiday in Germany, and we will update you on the situation next week. We apologise for any inconvenience caused, and invite you to use our forums or our Discord channel in the meantime, if you have any questions about our games....

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    13.Apr.22 Egosoft CEO Bernd Lehahn returns to the Space Game Junkie Podcast on April 13
    Egosoft CEO Bernd Lehahn returns to the Space Game Junkie Podcast today. In the live show he will talk about the development of X4: Tides of Avarice and X4: Foundations in general. The live show starts at 10am PDT / 1pm EDT / 6pm BST / 19:00 CEST (What time is that in my time zone?)....

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