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Developed by
EGOSOFT
Published in the US by
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22.Dec.08 Christmas Greetings and X-Universe News  (33 Comments)
As an eventful year for Egosoft and its community draws to a close, we can reflect on the release of X3: Terran Conflict, the conclusion of the X Trilogy of games. As usual the response of the players and members of the community inspires the team to continually improve this awesome addition to the franchise.

No laurels have been rested on as both the team at Egosoft HQ and the extensive network of volunteer developers and testers have worked tirelessly to ensure your continuing enjoyment of the game, as well as squeezing in even more game content and new features.


The passion and dedication shown by the X Community in playing, breaking and reimagining the games we make, continue to be an inspiration to us as we move forward in the development of new projects. You can all be assured that we won't be resting (well, maybe just a little) until we're satisfied that you're satisfied.

We wish all the readers of X-Universe News, all X-gamers and all members of our great community a Merry Christmas and a very prosperous and happy 2009!



In a festive edition 34 of of the X-Universe News we take a look at the 1.4 Update, some of the best stats from the Uplink area and we also announce the winner of the X3TC Video Competition.

Click here for edition 34 of the X-Universe News.
posted by Toastie
22.Dec.08 Update 1.4 for X3: Terran Conflict  (154 Comments)
Following hot on the heels of the 1.3 Update for Terran Conflict, Egosoft is pleased to announce the availability of Update 1.4. It includes a few new features to enhance your gameplay and as usual some bug-splatting has been done.

The 1.4 Update for X3: Terran Conflict can be downloaded as usual from the Download Section.

The Update fixes many issues which you have brought to our attention in addition to adding new features such as improved marine usage and we have also taken the unusual step of including a player modification in an official update, in the shape of "Gazz's Turret Fixing Mod".
We have also taken note of some of the feedback you leave on the forums and have rebalanced some taxi missions and improved graphical performance still further.

A complete list of all fixes and improvements can be found in the forums or during the installation process of this update. A big thank you to everyone who has assisted us in the investigation and testing of some of these issues.

Attention: As usual we advise those running the Steam version that the Steam client will download and install the patch automatically; there is no need to download the update from Egosoft.com.
posted by Toastie
10.Dec.08 Website Maintenance - complete  (10 Comments)
Update:
All maintenance work has been completed and everything should be back to normal - in fact site performance and stability should be better than normal now. :)

Over the next hours you may experience intermittent disturbances in the force - or rather: problems accessing the website.
We are conducting maintenance work that is both meant to stabilize as well as further improve performance.

The forums are not affected by this and should continue to run smoothly.

We apologize for any inconvenience this may cause.
posted by BurnIt!
04.Dec.08 Update 1.3 for X3: Terran Conflict and X-News  (304 Comments)
It has been quite a wait but finally, the 1.3 Update for X3: Terran Conflict is here. It comes with new features which will keep you happy and the usual bug squashing mayhem. The 1.3 Update for X3: Terran Conflict can be downloaded as usual from the Download Section.

Attention: This update is not compatible with the Steam-version of X3:TC! The Steam-client will automatically download the updated files.


The Update fixes many issues which have been bothering you as well as adding new features. We also listened to you and rebalanced the game accordingly. A big thank you to everyone who aided us in investigating some of these issues. Here is a brief summary of the changes:

- New commands for controlling Freight Drones
- Improved Shipyard trade menu
- Rebalanced mission enemies and rewards
- Mission guidance can now be disabled
- A new capital ship makes an appearance in some missions
- Many more fixes and improvements

Click the following link for X-News 33.
posted by Xenon_Slayer
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