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30.Nov.19 Introducing the XLOG video series  (16 Comments)
In our new "XLOG" video series we will be giving you a deeper look behind the scenes of X4: Foundations and EGOSOFT. In this series, we will introduce you to various features of our titles in more detail, let the respective experts from our team have their say, and try to answer some of your questions. We look forward to your feedback, which we hope to use to help guide the future direction of the video series.

In our first XLOG episode, EGOSOFT founder and managing director Bernd Lehahn talks about the current development of X4: Foundations, the recent start of the 3.0 public beta as well as the upcoming expansion X4: Split Vendetta.

Have fun with XLOG #1!
posted by Gregory
14.Nov.19 3.0 Public Beta is now available  (144 Comments)
We're thrilled to kick off the beta for our big 3.0 update of X4: Foundations! While we recently informed you about the delay of the 3.0 public release, we're now ready to have interested beta testers check out some of the main changes this big update will bring to X4: Foundations in the first quarter of 2020.

These include:
  • Improved graphics engine to support new visual effects
  • Better sound effects
  • Virtual seminars and quicker skill progression for crew training
  • Configurable alert system
  • Individual and group crew transfer
  • Policing options for player-owned space
  • Ability to dock using a spacesuit directly
  • Improvements to menus including Map, Encyclopedia, Logical Station Overview and Logbook
  • Improved target display and mission guidance
  • More control over drones and turrets
  • Alternative steering methods including head tracking systems and X3 retro mode
The full change log with over 150 entries and details on how to access the public beta of X4: Foundations can be found HERE. Please be aware that this first public beta version of the 3.0 update does not contain any new story content – this will be added at a later stage.

Want to share your feedback? Join us TODAY on our Twitch channel at 8pm CET / 7pm GMT / 2pm EST / 11am PST for a live stream about the current and future development of X4: Foundations!

Thanks in advance for your support during this beta phase!
posted by Gregory
07.Nov.19 Twitch Live Stream on November 14th, 2019  (35 Comments)
On Thursday, November 14th, we will be streaming live on our Twitch channel to update you on the current state of development of X4: Foundations, and our plans for X4: Split Vendetta. Bernd Lehahn, founder and Managing Director of EGOSOFT, will be taking part, as will several other team members. Post your questions about X4: Foundations, X4: Split Vendetta and EGOSOFT in this thread, so that we can read and answer some of them during the live stream.

posted by Gregory
22.Oct.19 Reddit AMA with Bernd Lehahn on October 29, 2019  (10 Comments)
X Universe fans, save the date: On October 29, EGOSOFT founder Bernd Lehahn will host an AMA ("Ask Me Anything") on Reddit to answer your questions about the upcoming 3.0 update and X4: Split Vendetta, the first expansion to X4: Foundations, to be released in Q1 2020. Don’t miss it and follow us on Twitter and Facebook to get the direct link once the AMA starts next week.

posted by Gregory
17.Oct.19 Update 2.60 release and delay announcement for X4: Split Vendetta  (54 Comments)
We're happy to announce the release of the update 2.60 for X4: Foundations. The main changes and fixes include:
  • significantly improved in-game economy
  • better navigation, both for the player guidance system and for AI ships
  • updated Logical Station Overview and Station Info menu
  • added Russian voice recordings
  • a whole host of smaller fixes and improvements

You can find the full change log here. We would like to thank you for your valuable and helpful feedback during the beta testing phase of this update.

We also need to inform you that the previously announced expansion X4: Split Vendetta and the associated big 3.0 update for X4: Foundations won't, unfortunately, hit their original targeted release timeframe of Q4 2019. We're now targeting a new release date within the first quarter of 2020 for both the X4: Split Vendetta expansion and the 3.0 update. Once we get a little closer, we will be able to announce a more specific date.

We're very sorry about this delay and would particularly like to apologise to all owners of the X4: Foundations Collector's Edition, which includes the two future expansions. During the development of the X4: Split Vendetta expansion and the 3.0 update, a number of things have emerged that we really want to see implemented, optimised and fixed in time for the next big step forward for X4: Foundations in order to meet our own expectations as well as yours. We simply need a bit more time to do so.

In order to give you some more insight into the current development of our game, we will shortly be announcing a date for an AMA on Reddit with Bernd Lehahn, Managing Director of EGOSOFT, where you can ask your questions about the X series and specifically about X4: Split Vendetta and the 3.0 update. We're also planning to do another live stream on our Twitch channel with Bernd and other team members where we'll be showing off 2.60 and will answer more of your questions.

Watch this space for announcements of specific dates for both the upcoming AMA as well as the live stream.

Thank you for your understanding and patience.
posted by Gregory
06.Aug.19 Announcing X4: Split Vendetta and update 3.0  (179 Comments)
X4: Split Vendetta is the next chapter in the X4: Foundations story. This is the first big expansion for X4, greatly increasing the size of the universe and introducing two new Split family clans along with their economy, new ships, weapons and station modules.

Along with the Update 3.0 to X4: Foundations, the X4: Split Vendetta expansion brings exciting new missions and adventures to the game. New gamestarts allow an even more varied experience in the biggest sandbox this side of the galaxy.

TRADE with the Split families or FIGHT against them. BUILD your own station designs based on the new modules and THINK carefully on your path through the new diplomatic missions.


Both "X4: Split Vendetta" and the free 3.0 update to "X4: Foundations" will be released in the fourth quarter of 2019. "X4: Split Vendetta" is the first of two expansions that will be available to owners of the "X4: Foundations Collector's Edition".

Watch the trailer for "X4: Split Vendetta" here.

For the first time ever, EGOSOFT will have its own booth at gamescom in Cologne, the world's largest event for computer and video games. You can meet us from August 20 to August 24 2019 in the new "Indie Village" in hall 10.2. Drop by and take a first look at the "X4: Split Vendetta" expansion and the big 3.0 update to "X4: Foundations" before they are released together in the fourth quarter of 2019. We are looking forward to meeting you at gamescom!
posted by Xenon_Slayer
28.May.19 X4: Foundations 2.50 Released  (21 Comments)
We are pleased to announce the release of 2.50, which introduces some new features to X4: Foundations as well as fixing a number of issues with the game. We have added a whole new class of Auxiliary ships, and associated resupply orders, to help you support your fleet. We have also added a blacklist feature to enable your ships to avoid dangerous areas, and new inventory management functionality so that items collected by your pilots can be transferred to you or to a safe location. Also with this release, the Linux version of the game is now available to all players, and Tobii eye-tracking is supported for those of you playing on Windows.

Full release notes are available here.

Rest assured that this release is just part of our ongoing program of fixes and features, and that the focus of our next update will be on improvements to the in-game economy.
posted by CBJ
26.Feb.19 X4: Foundations 2.00 released, X-News  (19 Comments)
EGOSOFT is happy to announce the availability of X4: Foundations Update 2.00 including the following main features:
  • Player owned shipyards, wharfs and equipment docks: Players can now build and operate their own shipyards. This allows leaving an even deeper impact on the game's economy. Build ships for yourself or deliver them to the war factions. Participate in the faction wars on the highest possible level or just make a lot of profitsss.
  • Steam Workshop integration: Starting with version 2.00 X4: Foundations now also supports installing game mods via the Steam workshop. This will make it easier than ever for players to try out some of the already existing cool X4 mods!
  • Rebalancing of fight and economy: With Update 2.00 we changed a lot of parameters of the game economy and fight balancing. The goals include making crew gaining experience a bit easier, but also making a lot of changes to the turret and capital ship fight balancing.


As with the previous updates there are many more features and improvements, and the Russian as well as Japanese localisations have now made it out of beta. Find the details about all fixes and features here: Release Notes Update 2.00.

Together with the release of 2.00 we also have a new edition of our X-Universe News with additional details on what's next as well as a special treat: the first chapter of the new book Yoshiko by Helge Kautz.


X-Universe News 68:
posted by BurnIt!
30.Jan.19 X4 1.60 released and next steps in the evolution of X4: Foundations  (232 Comments)
Egosoft is happy to announce the release of update 1.60. You can find the full changelog for 1.60 in the updated Current Build and Version Number topic.

We would also like to take this opportunity to share our near-future plans for X4: Foundations with our community!
Upcoming highlights are:
  • Milestone Updates 2.00, 2.50 and 3.00
  • Online Ventures
  • First Expansion will introduce Split race
You can find our "road map" regarding future updates here: Next steps in the evolution of X4: Foundations

Recently we discovered a video about X4: Foundations by Bluedrake42. We have not influenced or sponsored his video, but we are definitely pleased he's so excited about X4 and we wanted to share his review. It's been a great joy for the entire team at Egosoft to hear all of his comments.

"There have definitely been a few problems with bugs, and the learning curve has always been a little bit high due to the massive giant economy... but I have to say X4 is the best version of all the X Games in my opinion - the UI is way better and easier to navigate, the controls are way more streamlined." - Bluedrake42 YouTube

Check out his full review here: https://youtu.be/2ZHqid2t7vM
posted by BurnIt!
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