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27.Apr.23 Aggiornamento 6.00 HF 2 Ora Disponibile
Sono passate due settimane da quando abbiamo rilasciato l'importante aggiornamento 6.00 e l'espansione X4: Kingdom End. Vi ringraziamo di cuore per il vostro sostegno. Il giorno del rilascio della versione 6.00 e di X4: Kingdom End ha segnato il giorno di maggior successo per X4 dal suo rilascio originale nel novembre 2018. Non solo, durante i fine settimana successivi al rilascio della versione 6.00, oltre 10.000 giocatori hanno giocato contemporaneamente a X4. Questo fenomenale riscontro ci entusiasma e siamo felici che i nostri sforzi profusi negli ultimi mesi e anni siano stati ben accolti.


Abbiamo appena rilasciato l'Hotfix 2 per la versione 6.00, che risolve diversi problemi tra cui alcuni problemi di pathing in una missione di X4: Kingdom End in "Santuario dell'Oscurità". Vi invitiamo a leggere il changelog completo riportato di seguito e speriamo che continuiate a divertirvi sia con la versione 6.00 che con X4: Kingdom End.

6.00 Hotfix 2
  • Fixed Queen's Herald gamestart not being unlocked by default.
  • Fixed The High Road mission not being offered if Boron story is set to complete in Creative Custom gamestart.
  • Fixed Repair Ship disappearing in Terran Secret Service story.
  • Fixed Hatikvah Arms Delivery mission not proceeding when delivering ships during Boron Plot.
  • Fixed Menelaus' Reminiscence getting stuck in hazardous region at end of The High Road mission.
  • Fixed The High Road mission not accepting temporary player ship back if provided consumables were used.
  • Fixed Geometric Owl being trapped in wrong position in Torus during Torus Aeternal mission of Pioneer Terraforming story.
  • Fixed suitless Boron sometimes being client for various missions.
  • Fixed Friends in Low Places achievement not triggering.
  • Fixed wrecks in Sanctuary of Darkness being destroyed and not awarding achievement.
  • Fixed hull damage from "thunder" region in Sanctuary of Darkness.
  • Fixed selection of navigation beacons for HQ warping not working in some gamestarts.
  • Fixed excessive explosive asteroids being created over time.
  • Fixed missing population numbers in most Boron systems.
  • Fixed missing illegal wares for Boron faction.
  • Fixed rare case of game incorrectly being detected as "modified" when entering Jupiter system.
  • Fixed freeze when changing graphics settings with game installed on very fast drive.
  • Fixed missing voice lines for English, French and German.
  • Fixed screen going black towards end of loading certain savegames.
  • Fixed specific case of stuttering.
posted by Gregory
19.Apr.23 Multiverse Team Seasons: Public Beta now available  (130 Commenti)
Our new Multiverse Team Seasons Public Beta is ready for you to test. In this evolution of the earlier ventures feature you will get access to multiverse ships, and other exclusive rewards, by joining a coalition and embarking on exciting asynchronous team-based operations. With the brand-new Multiverse Team Seasons we're expanding the social aspect of X4: Foundations. You can now join a coalition, interact with your teammates and, most importantly, pursue a common goal as a team.


>> Youtube.com/Egosoft - Multiverse Team Seasons Explanation
>> Multiverse Team Seasons Public Beta Forum

Please find an extensive FAQ and step-by-step guide below.

Earn team loot, such as exclusive limited ships
At the end of a successful Season, loot will be distributed among your team. Rewards can include exclusive ships and paint mods, not available elsewhere.

The Yasur (pictured above) is a light fighter that will amaze you with its agility and speed. But don't let its small size mislead you; for a ship of this class, it is extremely well-armed and powerful. You can expect Multiverse Team Seasons reward ships to have quite an impact, so you'll only be able to have a limited number of them in your game, and no blueprints will be available.

Every player joining a team will earn at least one ship at the end of a Season, but the better your team the more loot you can gain!

Warning: any savegames created with this Multiverse Team Seasons Public Beta will NOT be compatible with the current public version of X4 (6.00).

FAQ
How do I join?
We've prepared a step-by-step guide to explain how to join the Multiverse Team Seasons Public Beta. It is included beneath this FAQ section.

How are Teams and Coalitions formed?
To join a Season for the first time, you will need to choose which Coalition you want to side with. Coalitions are political groups in the X multiverse, and to start with there will be a choice of two. When choosing one coalition over the other, you will be deciding who your enemies are.

The next step is to choose your inner circle, in other words your Team. Teams are groups of players who have all joined the same Coalition, and who will pursue a common team goal by playing missions or online Ventures.

Building a Team can be as simple as joining a random one, or alternatively you can set up a party and invite friends. You will be able to send invitations to your friends, so that you will end up in the same Team, but any remaining free slots within that Team will be filled up automatically with other players.

How does my Team win? How is the score tracked?
By completing Ventures in the Operational Goal chapter, you will earn Team Shares. These will count towards the Season score, not only for your Team, but also for the Coalition you are associated with. At the end of the Season, the accumulated rewards are handed out to the Team - it's loot time! The more successful you, your Team, and your Coalition were during the Season, the more interesting the loot.

What does a Season look like? How long will a Season last? What can I get out of it?
During this Public Beta, a Season will last for approximately two months. During this time, players will play to increase their rank within a Team, as well as globally within their Coalition, and to achieve common goals. By contributing to your Coalition's win during a given Season, you can gain access to unique multiverse ships.

A Season is broken down into Operations; you can think of an Operation like a chapter in the overall story of a Season. Each Operation offers a selection of missions and online Ventures.

What are online Ventures? How do I play during a Season?
Each Season brings with it new missions, similar to those you know from the X4: Foundations plot. The Season also offers online Ventures, which are played by sending your ships into the multiverse. Ships at your Venture Dock can jump into the multiverse to visit other players' universes. Online Ventures can take anywhere from a few minutes to several hours to complete. During a single online Venture, your ship may travel to many different players' universes. These online Ventures are essentially tasks that your ship executes while in these universes, and can include attacks against opposing players. For example, your ships might attack stations or ships belonging to your rival Coalition, or they might support your own Coalition's forces.

Both local missions, that you play by yourself, and online Ventures can increase your standing within your Team, and may also increase your Team's chances of earning more loot at the end of the Season.

The Operation Overview menu shows which missions and online Ventures (marked with a red "v" icon) are available to play. You can also see which Ventures are currently being played by your teammates on the Multiverse Map.

Will I be able to play an unlimited number of online Ventures per Season?
There is no fixed limit; the limiting factor is the time taken by each online Venture. A single Venture Dock can only host a single ship at any one time, so if an online Venture takes an hour, the dock is blocked for that length of time. By using Brane Fuel, you can accelerate your Venture and finish them faster.

What is Brane Fuel, and how does it work?
Brane Fuel is a resource that your ships can mine in the multiverse. Brane Fuel can then be invested to accelerate your Venture, helping to complete them faster.

Will Multiverse Team Seasons feature stories or generic missions?
Yes! The idea is that each online Season can bring new stories, and new unique items, including exciting ships and upgrades.

Why can't I join Multiverse Team Seasons with my modified savegame?
Multiverse Team Seasons are a competitive activity, allowing you to make use of some of your achievements in your local universe to help in your online fight against other players. For this reason, we cannot allow modified games that potentially change the game balance, or give a player an unfair advantage.

As mentioned in the build up to the 6.00 release, we are looking into signing a selection of popular quality-of-life mods, so that activating these won't flag your game as "modified" any longer, and thus would give you access to Multiverse Team Seasons. This, however, is an ongoing process, and we will update you on it as decisions are made.

We apologise for any inconvenience this may cause some players, but we would like to encourage everyone to try out the Multiverse Team Seasons with an unmodified savegame. This does not prevent you from playing modified games in offline mode.

Step-by-step guide on how to join the Multiverse Team Seasons (Public Beta)

Step 0: During the Public Beta phase - join the mts_public_beta

STEAM
  • Make sure that your savegames are backed up!
  • To start using the Public Beta version, right-click X4: Foundations in the Steam client
  • Select Properties and go to the Betas tab
  • Enter the password IBackedUpMyOfflineSaves
  • Select mts_public_beta from the dropdown list
  • To return to using the non-Beta version, select NONE from the same dropdown list
GOG GALAXY
  • Make sure that your savegames are backed up!
  • Select X4: Foundations in your GOG Galaxy game collection
  • Click on the "Settings" icon
  • Click "manage installation" and "configure"
  • Select "Add Private Channels" in the Beta Channels options
  • Enter the password for the "MTS Public Beta" channel: IBackedUpMyOfflineSaves
  • Select the "MTS Public Beta" channel
  • To return to using the non-Beta version, click on the "Channel" dropdown and select "default"
Step 1: Create an Egosoft forum account and register your game
Create an Egosoft (forum) account at https://forum.egosoft.com/
Afterwards, register your game by following these platform specific instructions:

- Steam: Visit https://forum.egosoft.com/ucp.php?i=-egosoft-settings-ucp-gamereg_module&mode=gamereg and click the "Sign in through Steam" button. Follow the process and sign in using your Steam account. Your copy of X4 should automatically show up in the list of game registration codes.

- GOG: Visit https://www.gog.com/account and click on X4. Navigate to "more" and "Serial Keys" to find the serial key you will need to register your purchase. Continue on to https://forum.egosoft.com/ucp.php?i=-egosoft-settings-ucp-gamereg_module&mode=gamereg and enter the serial key you found on GOG.com into the "Game Registration Code" field at the bottom. Click "Submit" to register your game. Your copy of X4 will afterwards show up in the list of game registration codes.

Step 2: Enable the Multiverse Team Seasons updating mechanism in X4: Foundations
In the X4 main menu, visit the "Online Features" menu and enable the "Check for Downloads" entry. This must be enabled for the automatic updating mechanism to download and verify the Multiverse Team Seasons data on gamestart.

Step 3: Log in using your Egosoft (forum) account
In the X4 main menu, select "Online Features" and log in using your Egosoft forum username and password.

Step 4: Load any of your existing (unmodified) X4 savegames or start a new game

Step 5: Build a Venture Dock and Venture Platform on a station
Building the dock is a relatively cheap and quick process, and once it is finished you have a shiny new Venture Dock. You can visit the Venture Platform from any elevator on this station, and from there you can see and control the dock.

Step 6: Convert your savegame to an online save
Selecting the "Show Multiverse Map" button in your game will trigger a message asking you to convert your savegame into an online save. This is mandatory to participate in Multiverse Team Seasons. There can be only one online save at a time on your account.

Step 7: Join a Coalition
This is as simple as pressing a button, but you should first read what each Coalition has to offer for this season. The stories and rewards shown here can change from season to season.

Step 8: Join or create a Team
Joining a Team can be as simple as clicking on the Join Random Team button, but you can also choose to create a party or accept invitations from your friends, in order to play with people you know.

You are now all set and ready to play local missions, as well as online Ventures with your teammates, and battle for the rewards the multiverse has to offer.
posted by Gregory
12.Apr.23 X4: Kingdom End e Aggiornamento 6.00 ora disponibili  (1 Commenti)
È arrivato il momento! È ora possibile aggiornare il vostro X4 alla nuovissima versione 6.00 e, con l'acquisto di X4: Kingdom End, intraprendere un nuovo e avvincente capitolo di X4. La tanto attesa riunione con i Boron vi aspetta: preparatevi a navi uniche, sistemi caratteristici, vecchi segreti e nuove conoscenze!


Nuovi Bundle di X4
Per celebrare questo raduno di tutte le specie familiari dell'universo X, abbiamo creato due nuovi bundle di X4:Mentre l'edizione Comunità dei Pianeti, come il nome suggerisce, include solo contenuti di gioco, ecco un'immagine riassuntiva della nuova Edizione da Collezione per mostrarvi cosa vi è incluso.
Potete trovare descrizioni più dettagliate sulla nuova pagina di X4: Comunità dei Pianeti - Edizione da Collezione. Vi ringraziamo in anticipo per il vostro supporto!

Aggiornamento 6.00
L'aggiornamento gratuito 6.00 per X4: Foundations introduce alcuni miglioramenti significativi. Potete trovare il changelog completo alla fine di questa notizia, ma vorremmo evidenziare alcune delle novità:

? X TECH 5
Oltre a integrare la nuova generazione del nostro motore grafico con numerosi miglioramenti visivi (dettagli a seguire), così come un nuovo motore fisico più potente con miglioramenti delle prestazioni e delle funzionalità, stiamo anche mantenendo la compatibilità dei salvataggi per X4.

? Nuovo motore fisico
Vivete il brivido dello spazio come mai prima d'ora in X4: Foundations, con l'integrazione di Jolt Physics in X TECH 5. Che stiate navigando in un campo di asteroidi, attraccando a una stazione spaziale o in combattimento, Jolt Physics aggiunge un nuovo livello di realismo e immersione a ogni momento del gioco. Sentirete tutta la forza dell'accelerazione e decelerazione mentre pilotate la vostra nave, e ogni collisione avrà un impatto tangibile. Oltre a migliorare l'esperienza di gioco complessiva, l'integrazione di Jolt Physics apporta anche miglioramenti alle prestazioni e alle funzionalità di X TECH 5.

? Illuminazione migliorata
L'obiettivo principale del nuovo sistema di illuminazione di X TECH 5 è migliorare l'aspetto naturale della luce solare nello spazio. Colori più vivaci, soli di maggiore intensità e una gamma più ampia di illuminazioni interessanti. X TECH 5 ci offre molti nuovi strumenti per raggiungere questo obiettivo. Le sonde di riflessione migliorano notevolmente l'illuminazione all'interno dei cockpit, dei ponti e delle stazioni e si integrano perfettamente con i riflessi screen space introdotti in una precedente versione di X4. Noterete inoltre che la proiezione delle ombre in X TECH 5 è stata ampiamente migliorata. Ciò contribuisce notevolmente a produrre immagini più realistiche a distanze maggiori.

? Introduzione del parallax occlusion mapping
Con l'inclusione del parallax occlusion mapping, X TECH 5 dispone di un sistema che ci permette di aggiungere ulteriori dettagli e profondità alle superfici del gioco. Questo è ottenuto utilizzando uno speciale tipo di texture che codifica le informazioni sull'altezza e la forma di una superficie, che vengono poi utilizzate per creare l'illusione di profondità e dettaglio in 3D. Giocando, potrete notare un notevole miglioramento del realismo e dell'immersività delle superfici, poiché il parallax occlusion mapping ci permette di aggiungere dettagli e profondità che prima non erano possibili.

? Difesa Posizione
La nuova funzionalità Difesa Posizione dell'aggiornamento 6.00 consente ai giocatori di difendere più posizioni con una singola flotta guidata da una carrier, mantenendo la sua struttura di supporto semplificata. I singoli gruppi subordinati all'interno della flotta possono essere assegnati alla protezione di posizioni specifiche e pattuglieranno l'area finché non dovranno tornare alla carrier per riparazioni o rifornimenti. Inoltre, questi gruppi subordinati possono essere impostati per supportare altri gruppi della flotta se entrano in contatto con delle minacce. Ciò consente una difesa flessibile e dinamica di più posizioni con una sola flotta. Non vediamo l'ora che possiate provare questa nuova funzione e vedere in che modo migliora la vostra esperienza di gioco.

? Telecamera Diretta Video
La Diretta Video è una nuovissima modalità di telecamera in X4: Foundations che vi porta più vicino all'azione. Una volta attivata premendo F6, la modalità Diretta Video permette di osservare in tempo reale gli eventi e le scene interessanti che si svolgono nel gioco. Che si tratti di un'epica battaglia spaziale, di un'animata stazione spaziale o di una splendida nebulosa, questa nuova modalità potrà mostrarvela. Una delle cose migliori della modalità Diretta Video è che passa automaticamente da una scena all'altra, così non dovrete mai preoccuparvi di perdere l'azione. Potete sedervi, rilassarvi e godervi lo spettacolo, mentre la nostra nuova modalità telecamera vi accompagna in un tour dei momenti più interessanti del gioco.

Aggiornamento 6.00 - Changelog Completo
posted by Gregory
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